It can be argued that the true artist can make art with whatever tools he has at hand. Singer and songwriter Tom Waits once said that “some songs come out of the ground just like a potato. Others you have to make from things you found, like your mothers’ pool cue, your dads’ army buddies, your sisters’ wristwatch… that type of thing. You’d be surprised what you can find if you’re, you know, resourceful.”

Love it or hate it, graffiti has revolutionized the way we think of art. It is anarchic, untamed, ephemeral at times, and difficult. Like the impressionists before them, graffiti artists take art to the streets, only in a much more literal way. Their works show up over night, and many times disappear even quicker, erased by the authorities, in what some might call a misguided attempt at keeping the community clean.

Alex Gross was born in 1968, on the 30th of August, in Roslyn Heights, New York. In 1990 he graduated from the Art Center College of Design in California, and has been working in Los Angeles ever since, becoming an established artist in the Pop surrealism movement. As stated in the introduction written by Bruce Sterling to Alex Gross’ book, The Art of Alex Gross, his wonderfully unnerving paintings explore the themes of globalization, commerce, great beauty, dark mayhem, and the remorseless passage of time.

Harboring from Maroochydore, Queensland in Australia, Laura Eddy is a graphic designer and web developer by trade. She also enjoys drawing with graphite pencils, and the results just blew our socks off. Her work is especially stunning once you take into consideration the fact that she only picked up a pencil last year. Since then, her drawings have been garnering quite some attention on the internet, with their marvelous attention to detail and superb realism.

Jonas De Ro is a London based Belgian concept artist that was born and raised in Gent, a small Flemish city. In 2009 he graduated his masters program in traditional animation from the Royal Academy in Fine Arts but he chose not to pursue a career in this field, choosing instead to work as a texture photographer, providing various game and film studios around the world with his work.